While exploring different ways of introducing guests in to a virtual reality world, I have started to like the metaphor of the headset as a blindfold. Bringing guests into a space,  thoughtfully, with visual restraint in VR, feels important. First, on a practical level...

The first time I really delved into the social aspects of gaming was while doing MMORPG research during college. We explored the communities and friendships that grew out of games like EQ2, WOW, and Second Life. More specifically, we looked at the transnational friends...

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