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Beats Me: Rhythm Game
Game Designer | Carnegie Mellon University ETC Project | Nov 2017
Beat's Me was designed for a unique platform, the Jamodrum. This collaborative interface features 4 drums placed around the perimeter of a table. These drums can be spun like a wheel or tapped like a drum as input. Game media is then real-time projected onto the tabletop.
For this design challenge, our team decided to make a rhythm game. I designed & programmed the progression of the game and the choreography of the notes. Each player's experience is unique but when played with a group the gameplay becomes a performance to the song. You must either capture the song notes with a swipe of the wheel, or hit them with a palm to the drum's center. The song was written by our skilled teammate who produces electronic music.
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